using Content.Server.GameTicking.Rules; using Robust.Shared.Prototypes; namespace Content.Server._CP14.GameTicking.Rules.Components; /// /// A rule issuing a common goal for all expedition participants /// [RegisterComponent, Access(typeof(CP14ExpeditionObjectivesRule))] public sealed partial class CP14ExpeditionObjectivesRuleComponent : Component { [DataField] public List Objectives = new(); }