using Content.Shared._CP14.Skill.Prototypes; using Content.Shared.Damage.Components; using Robust.Shared.Prototypes; namespace Content.Shared._CP14.Skill.Effects; public sealed partial class AddManaStamina : CP14SkillEffect { [DataField] public float AdditionalStamina = 0; public override void AddSkill(IEntityManager entManager, EntityUid target) { if (!entManager.TryGetComponent(target, out var staminaComp)) return; staminaComp.CritThreshold += AdditionalStamina; entManager.Dirty(target, staminaComp); } public override void RemoveSkill(IEntityManager entManager, EntityUid target) { if (!entManager.TryGetComponent(target, out var staminaComp)) return; staminaComp.CritThreshold -= AdditionalStamina; entManager.Dirty(target, staminaComp); } public override string? GetName(IEntityManager entMagager, IPrototypeManager protoManager) { return null; } public override string? GetDescription(IEntityManager entMagager, IPrototypeManager protoManager, ProtoId skill) { return Loc.GetString("cp14-skill-desc-add-stamina", ("stamina", AdditionalStamina.ToString())); } }