using Content.Shared._CP14.MagicSpellStorage; using Content.Shared.FixedPoint; namespace Content.Shared._CP14.MagicSpell.Components; /// /// Blocks the target from using magic if they are pacified. /// [RegisterComponent, Access(typeof(CP14SharedMagicSystem), typeof(CP14SpellStorageSystem))] public sealed partial class CP14MagicEffectPacifiedBlockComponent : Component { }