using Content.Shared.Beam; using Robust.Shared.Prototypes; namespace Content.Shared._CP14.MagicSpell.Spells; public sealed partial class CP14SpellCreateBeam : CP14SpellEffect { [DataField(required: true)] public EntProtoId BeamProto = default!; public override void Effect(EntityManager entManager, CP14SpellEffectBaseArgs args) { if (args.Target is null || args.User is null) return; var beamSys = entManager.System(); beamSys.TryCreateBeam(args.User.Value, args.Target.Value, BeamProto); } }