using System.Numerics;
using Content.Server.Decals;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Decals;
using Content.Shared.FixedPoint;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
namespace Content.Server.Chemistry.TileReactions;
///
/// Purges all cleanable decals on a tile.
///
[DataDefinition]
public sealed class CleanDecalsReaction : ITileReaction
{
///
/// For every cleaned decal we lose this much reagent.
///
[DataField("cleanCost")]
public FixedPoint2 CleanCost { get; private set; } = FixedPoint2.New(0.25f);
public FixedPoint2 TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
{
var entMan = IoCManager.Resolve();
if (reactVolume <= CleanCost ||
!entMan.TryGetComponent(tile.GridUid, out var grid) ||
!entMan.TryGetComponent(tile.GridUid, out var decalGrid))
{
return FixedPoint2.Zero;
}
var lookupSystem = entMan.System();
var decalSystem = entMan.System();
// Very generous hitbox.
var decals = decalSystem
.GetDecalsIntersecting(tile.GridUid, lookupSystem.GetLocalBounds(tile, grid.TileSize).Enlarged(0.5f).Translated(new Vector2(-0.5f, -0.5f)));
var amount = FixedPoint2.Zero;
foreach (var decal in decals)
{
if (!decal.Decal.Cleanable)
continue;
decalSystem.RemoveDecal(tile.GridUid, decal.Index, decalGrid);
amount += CleanCost;
if (amount > reactVolume)
break;
}
return amount;
}
}