* split partial magic system * add debug sprited pilons * some energy pilons interactions * Update CP14MagicEnergySystem.Relay.cs * spupers (#322) * spupers * meta * aura nodes + aura scanners * scanner sprites * maid dress * reverse pilon logic * relay delete, code clean up * delete content * Update basic.yml * Update shirt.yml * Update crystal.yml --------- Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com>
7 lines
184 B
C#
7 lines
184 B
C#
namespace Content.Server._CP14.MagicEnergy.Components;
|
|
|
|
[RegisterComponent, Access(typeof(CP14MagicEnergySystem))]
|
|
public sealed partial class CP14AuraScannerComponent : Component
|
|
{
|
|
}
|