* get currency refactor * bank work * finish vault markers * add bank doors * map update * loadouts * Update CP14StationTravelingStoreShipTargetComponent.cs * oopsie
21 lines
547 B
C#
21 lines
547 B
C#
using Content.Server._CP14.Objectives.Systems;
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using Robust.Shared.Utility;
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namespace Content.Server._CP14.Objectives.Components;
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[RegisterComponent, Access(typeof(CP14CurrencyCollectConditionSystem))]
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public sealed partial class CP14CurrencyStoredConditionComponent : Component
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{
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[DataField]
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public int Currency = 1000;
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[DataField(required: true)]
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public LocId ObjectiveText;
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[DataField(required: true)]
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public LocId ObjectiveDescription;
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[DataField(required: true)]
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public SpriteSpecifier ObjectiveSprite;
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}
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