* Update base.yml * bandit -> sociopath * some fixes * syringe * vaults * Update ContentAudioSystem.CP14AmbientLoop.cs
12 lines
270 B
C#
12 lines
270 B
C#
using Content.Shared.Roles;
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namespace Content.Server._CP14.Roles;
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/// <summary>
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/// Added to mind role entities to tag that they are a sociopath.
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/// </summary>
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[RegisterComponent]
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public sealed partial class CP14SociopathRoleComponent : BaseMindRoleComponent
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{
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}
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