* move to gurps magic types * spell traits, categorize spells * Update TraitSystem.cs * magic spells item provider * Update twoHandedStaffs.yml * Update CP14MagicManacostModifySystem.cs * Update CP14SpellStorageSystem.cs * some funny shit * fix problems 1 * FIX * more funny broken shit * predict slowdown, fixes funny * EntityTarget action * fixes * Update T1_sphere_of_light.yml * fix demiplan loot centering * predict movement!
17 lines
320 B
C#
17 lines
320 B
C#
namespace Content.Shared._CP14.MagicSpell.Events;
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public interface ICP14DelayedMagicEffect
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{
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public float Cooldown { get; }
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public float CastDelay { get; }
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public bool BreakOnMove { get; }
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public bool BreakOnDamage { get; }
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public bool Hidden{ get; }
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public float EntityDistance { get; }
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}
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