* x2 weather time * remove alchemy test and battle royale maps, add simple island map * island map + ocean parallax * map floor occluder sys * undercliff test * update sand and ocean sprite * Revert "undercliff test" This reverts commitc484fe630a. * more experiments * Revert "more experiments" This reverts commita7f30fd608. * Update default.yml * Update debug.yml
13 lines
331 B
C#
13 lines
331 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Movement.Components;
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/// <summary>
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/// Applies floor occlusion to any <see cref="FloorOcclusionComponent"/> that reparent to this map entity.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class CP14MapFloorOccluderComponent : Component
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{
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}
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