Files
crystall-punk-14/Content.Server/_CP14/Temperature/CP14FlammableAmbientSoundComponent.cs
Ed 96fc06a443 Fire update (#602)
* fire spread fixes and optimization

* fix liquid drops nefty and suffix

* some sharedization

* melee fire extinguish

* clean up fireSpread system

* caution popup

* cuffable zombies

* fix zombie AI

* lighter

* torch integration attempt

* fix torch igniting

* yml tweaks

* bonus flammable damage
2024-11-21 22:01:14 +03:00

12 lines
324 B
C#

using Content.Server.Temperature.Systems;
namespace Content.Server._CP14.Temperature;
/// <summary>
/// CTurn on and turn off AmbientSound when Flammable OnFire os changed
/// </summary>
[RegisterComponent, Access(typeof(EntityHeaterSystem))]
public sealed partial class CP14FlammableAmbientSoundComponent : Component
{
}