Files
crystall-punk-14/Content.Shared/_CP14/MagicAttuning/CP14MagicAttuningItemComponent.cs
Ed 56da23925f Magic Items (#370)
* attuning to items start

* verbs attuning, forgot oldest attuning

* Update CP14SharedMagicAttuningSystem.cs

* some fixes

* add deattuning

* fix popups on owner

* file restructurization

* MORE FOLDER RENAMING GODD

* magic via holding yea!

* fix deattuning

* vfx bugfixs

* wearing magic items

* Cure wounds spell

* refactor spells

* more redo

* finish refactor
2024-08-01 11:52:27 +03:00

17 lines
543 B
C#

namespace Content.Shared._CP14.MagicAttuning;
/// <summary>
/// Reflects the fact that this subject can be focused on (Magical attune as a mechanic from DnD.)
/// </summary>
[RegisterComponent, Access(typeof(CP14SharedMagicAttuningSystem))]
public sealed partial class CP14MagicAttuningItemComponent : Component
{
/// <summary>
/// how long it takes to focus on that object
/// </summary>
[DataField]
public TimeSpan FocusTime = TimeSpan.FromSeconds(5f);
public Entity<CP14MagicAttuningMindComponent>? Link = null;
}