* move to gurps magic types * spell traits, categorize spells * Update TraitSystem.cs * magic spells item provider * Update twoHandedStaffs.yml * Update CP14MagicManacostModifySystem.cs * Update CP14SpellStorageSystem.cs * some funny shit * fix problems 1 * FIX * more funny broken shit * predict slowdown, fixes funny * EntityTarget action * fixes * Update T1_sphere_of_light.yml * fix demiplan loot centering * predict movement!
12 lines
319 B
C#
12 lines
319 B
C#
namespace Content.Shared._CP14.MagicSpell.Components;
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/// <summary>
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/// apply slowdown effect from casting spells
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/// </summary>
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[RegisterComponent, Access(typeof(CP14SharedMagicSystem))]
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public sealed partial class CP14MagicCasterSlowdownComponent : Component
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{
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[DataField]
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public float SpeedModifier = 1f;
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}
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