Files
crystall-punk-14/Content.Shared/_CP14/Temperature/CP14FlammableDamageBonusComponent.cs
Ed 96fc06a443 Fire update (#602)
* fire spread fixes and optimization

* fix liquid drops nefty and suffix

* some sharedization

* melee fire extinguish

* clean up fireSpread system

* caution popup

* cuffable zombies

* fix zombie AI

* lighter

* torch integration attempt

* fix torch igniting

* yml tweaks

* bonus flammable damage
2024-11-21 22:01:14 +03:00

20 lines
457 B
C#

using Content.Shared.Damage;
namespace Content.Shared._CP14.Temperature;
/// <summary>
/// Add bonus damage to melee attacks per flammable stack
/// </summary>
[RegisterComponent, Access(typeof(CP14SharedFireSpreadSystem))]
public sealed partial class CP14FlammableBonusDamageComponent : Component
{
[DataField]
public DamageSpecifier DamagePerStack = new()
{
DamageDict = new()
{
{"Heat", 0.3},
}
};
}