* fire spread fixes and optimization * fix liquid drops nefty and suffix * some sharedization * melee fire extinguish * clean up fireSpread system * caution popup * cuffable zombies * fix zombie AI * lighter * torch integration attempt * fix torch igniting * yml tweaks * bonus flammable damage
15 lines
368 B
C#
15 lines
368 B
C#
namespace Content.Shared._CP14.Temperature;
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/// <summary>
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/// Modifies the burning of this essence.
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/// </summary>
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[RegisterComponent, Access(typeof(CP14SharedFireSpreadSystem))]
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public sealed partial class CP14IgnitionModifierComponent : Component
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{
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[DataField]
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public float IgnitionTimeModifier = 1f;
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[DataField]
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public bool HideCaution = false;
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}
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