* Biome spawner update. Round seed system * Format fix * Round seed M I T * Error to Warning * Test fix #2 * Test fix #3 * VV * Del out of body
23 lines
636 B
C#
23 lines
636 B
C#
/*
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* All right reserved to CrystallPunk.
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*
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* BUT this file is sublicensed under MIT License
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*
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*/
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using Content.Server._CP14.BiomeSpawner.EntitySystems;
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using Content.Shared.Parallax.Biomes;
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using Robust.Shared.Prototypes;
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namespace Content.Server._CP14.BiomeSpawner.Components;
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/// <summary>
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/// fills the tile in which it is located with the contents of the biome. Includes: tile, decals and entities
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/// </summary>
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[RegisterComponent, Access(typeof(CP14BiomeSpawnerSystem))]
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public sealed partial class CP14BiomeSpawnerComponent : Component
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{
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[DataField]
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public ProtoId<BiomeTemplatePrototype> Biome = "Grasslands";
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}
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