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crystall-punk-14/Content.Client/Paper/UI
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Tayrtahn 9186b65b14 Validate ShaderPrototype IDs (#38728)
* Convert all shader prototype string literals to protoids in overlays

* Convert more shader prototype literal strings to protoids

* Convert ValidatePrototypeId to ProtoId

* Later
2025-07-03 18:11:31 -07:00
..
PaperBoundUserInterface.cs
Paper QOL improvements (#32418)
2024-09-24 09:36:05 +10:00
PaperVisualizerSystem.cs
Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758)
2025-05-23 14:12:20 -04:00
PaperVisualsComponent.cs
Make departmental orders consoles print slips (#36944)
2025-05-06 15:04:18 -04:00
PaperWindow.xaml
Make departmental orders consoles print slips (#36944)
2025-05-06 15:04:18 -04:00
PaperWindow.xaml.cs
Make departmental orders consoles print slips (#36944)
2025-05-06 15:04:18 -04:00
StampCollection.xaml
Improve paper stamping experience (#17135)
2023-08-13 14:28:10 -04:00
StampCollection.xaml.cs
Improve paper stamping experience (#17135)
2023-08-13 14:28:10 -04:00
StampLabel.xaml
Improve paper stamping experience (#17135)
2023-08-13 14:28:10 -04:00
StampLabel.xaml.cs
Validate ShaderPrototype IDs (#38728)
2025-07-03 18:11:31 -07:00
StampWidget.xaml
Improve paper stamping experience (#17135)
2023-08-13 14:28:10 -04:00
StampWidget.xaml.cs
Validate ShaderPrototype IDs (#38728)
2025-07-03 18:11:31 -07:00
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