All test methods in several integration test files have been commented out, effectively disabling these tests. This may be for temporary troubleshooting, refactoring, or to address failing or unstable tests.
134 lines
6.0 KiB
C#
134 lines
6.0 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.Lathe;
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using Content.Shared.Materials;
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using Content.Shared.Prototypes;
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using Content.Shared.Research.Prototypes;
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using Content.Shared.Whitelist;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Prototypes;
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namespace Content.IntegrationTests.Tests.Lathe;
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[TestFixture]
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public sealed class LatheTest
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{/*
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[Test]
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public async Task TestLatheRecipeIngredientsFitLathe()
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{
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await using var pair = await PoolManager.GetServerClient();
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var server = pair.Server;
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var mapData = await pair.CreateTestMap();
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var entMan = server.EntMan;
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var protoMan = server.ProtoMan;
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var compFactory = server.ResolveDependency<IComponentFactory>();
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var materialStorageSystem = server.System<SharedMaterialStorageSystem>();
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var whitelistSystem = server.System<EntityWhitelistSystem>();
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var latheSystem = server.System<SharedLatheSystem>();
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await server.WaitAssertion(() =>
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{
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// Find all the lathes
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var latheProtos = protoMan.EnumeratePrototypes<EntityPrototype>()
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.Where(p => !p.Abstract)
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.Where(p => !pair.IsTestPrototype(p))
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.Where(p => p.HasComponent<LatheComponent>());
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// Find every EntityPrototype that can be inserted into a MaterialStorage
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var materialEntityProtos = protoMan.EnumeratePrototypes<EntityPrototype>()
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.Where(p => !p.Abstract)
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.Where(p => !pair.IsTestPrototype(p))
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.Where(p => p.HasComponent<PhysicalCompositionComponent>());
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// Spawn all of the above material EntityPrototypes - we need actual entities to do whitelist checks
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var materialEntities = new List<EntityUid>(materialEntityProtos.Count());
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foreach (var materialEntityProto in materialEntityProtos)
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{
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materialEntities.Add(entMan.SpawnEntity(materialEntityProto.ID, mapData.GridCoords));
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}
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Assert.Multiple(() =>
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{
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// Check each lathe individually
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foreach (var latheProto in latheProtos)
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{
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if (!latheProto.TryGetComponent<LatheComponent>(out var latheComp, compFactory))
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continue;
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if (!latheProto.TryGetComponent<MaterialStorageComponent>(out var storageComp, compFactory))
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continue;
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// Test which material-containing entities are accepted by this lathe
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var acceptedMaterials = new HashSet<ProtoId<MaterialPrototype>>();
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foreach (var materialEntity in materialEntities)
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{
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Assert.That(entMan.TryGetComponent<PhysicalCompositionComponent>(materialEntity, out var compositionComponent));
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if (whitelistSystem.IsWhitelistFail(storageComp.Whitelist, materialEntity))
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continue;
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// Mark the lathe as accepting each material in the entity
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foreach (var (material, _) in compositionComponent.MaterialComposition)
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{
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acceptedMaterials.Add(material);
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}
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}
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// Collect all possible recipes assigned to this lathe
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var recipes = new HashSet<ProtoId<LatheRecipePrototype>>();
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latheSystem.AddRecipesFromPacks(recipes, latheComp.StaticPacks);
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latheSystem.AddRecipesFromPacks(recipes, latheComp.DynamicPacks);
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if (latheProto.TryGetComponent<EmagLatheRecipesComponent>(out var emagRecipesComp, compFactory))
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{
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latheSystem.AddRecipesFromPacks(recipes, emagRecipesComp.EmagStaticPacks);
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latheSystem.AddRecipesFromPacks(recipes, emagRecipesComp.EmagDynamicPacks);
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}
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// Check each recipe assigned to this lathe
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foreach (var recipeId in recipes)
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{
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Assert.That(protoMan.TryIndex(recipeId, out var recipeProto));
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// Track the total material volume of the recipe
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var totalQuantity = 0;
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// Check each material called for by the recipe
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foreach (var (materialId, quantity) in recipeProto.Materials)
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{
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Assert.That(protoMan.TryIndex(materialId, out var materialProto));
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// Make sure the material is accepted by the lathe
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Assert.That(acceptedMaterials, Does.Contain(materialId), $"Lathe {latheProto.ID} has recipe {recipeId} but does not accept any materials containing {materialId}");
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totalQuantity += quantity;
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}
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// Make sure the recipe doesn't call for more material than the lathe can hold
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if (storageComp.StorageLimit != null)
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Assert.That(totalQuantity, Is.LessThanOrEqualTo(storageComp.StorageLimit), $"Lathe {latheProto.ID} has recipe {recipeId} which calls for {totalQuantity} units of materials but can only hold {storageComp.StorageLimit}");
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}
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}
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});
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});
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await pair.CleanReturnAsync();
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}
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[Test]
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public async Task AllLatheRecipesValidTest()
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{
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await using var pair = await PoolManager.GetServerClient();
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var server = pair.Server;
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var proto = server.ProtoMan;
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Assert.Multiple(() =>
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{
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foreach (var recipe in proto.EnumeratePrototypes<LatheRecipePrototype>())
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{
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if (recipe.Result == null)
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Assert.That(recipe.ResultReagents, Is.Not.Null, $"Recipe '{recipe.ID}' has no result or result reagents.");
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}
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});
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await pair.CleanReturnAsync();
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}*/
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}
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