* setup UI * setup debug data * graph control setup * reputation trade component * unlocking logic * smoe real reputation costing * remove sponsors part, add trading specific UI nodes * port to default pricing system * buy cooldown * fuck off trading cabinets * real good cooldown UI * Cool unlock sound * reputation earning * cool purchare sound * coin & sprite work * delete old guidebooks * cool purcharing VFX * better ui * victoria gardens * Update migration.yml * Update migration.yml * cooldown removed * contracts * Update migration.yml * remove CP14Material * materials appraise * food appraise * auto economy pricing system * alchemy reagents appraise * coins resprite * alchemy appraise 2 * modular weapon appraise * selling platform * Update PricingSystem.cs * Update CP14TradingPlatformSystem.cs * merchants returns + map update * Update CP14StationEconomySystem.Price.cs
23 lines
760 B
XML
23 lines
760 B
XML
<Control xmlns="https://spacestation14.io">
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<GridContainer Columns="6">
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<TextureRect Name="GoldView"
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MinSize="10 10"
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Stretch="KeepAspectCentered"/>
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<Label Name="GoldText"
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Margin="0,0,5,0"/>
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<TextureRect Name="SilverView"
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MinSize="10 10"
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Stretch="KeepAspectCentered"/>
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<Label Name="SilverText"
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Margin="0,0,5,0"/>
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<TextureRect Name="CopperView"
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MinSize="10 10"
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Stretch="KeepAspectCentered"/>
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<Label Name="CopperText"
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Margin="0,0,5,0"/>
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</GridContainer>
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</Control>
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