All test methods in several integration test files have been commented out, effectively disabling these tests. This may be for temporary troubleshooting, refactoring, or to address failing or unstable tests.
104 lines
4.0 KiB
C#
104 lines
4.0 KiB
C#
using Content.Server.Doors;
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using Content.Server.Power;
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using Content.Server.Wires;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.IntegrationTests.Tests.Wires;
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[TestFixture]
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[Parallelizable(ParallelScope.All)]
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[TestOf(typeof(WiresSystem))]
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public sealed class WireLayoutTest
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{/*
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[TestPrototypes]
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public const string Prototypes = """
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- type: wireLayout
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id: WireLayoutTest
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dummyWires: 2
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wires:
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- !type:PowerWireAction
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- !type:DoorBoltWireAction
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- type: wireLayout
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id: WireLayoutTest2
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parent: WireLayoutTest
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wires:
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- !type:PowerWireAction
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- type: wireLayout
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id: WireLayoutTest3
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parent: WireLayoutTest
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- type: entity
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id: WireLayoutTest
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components:
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- type: Wires
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layoutId: WireLayoutTest
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- type: entity
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id: WireLayoutTest2
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components:
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- type: Wires
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layoutId: WireLayoutTest2
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- type: entity
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id: WireLayoutTest3
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components:
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- type: Wires
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layoutId: WireLayoutTest3
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""";
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[Test]
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public async Task TestLayoutInheritance()
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{
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await using var pair = await PoolManager.GetServerClient();
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var server = pair.Server;
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var testMap = await pair.CreateTestMap();
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await server.WaitAssertion(() =>
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{
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var wires = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<WiresSystem>();
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// Need to spawn these entities to make sure the wire layouts are initialized.
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var ent1 = SpawnWithComp<WiresComponent>(server.EntMan, "WireLayoutTest", testMap.MapCoords);
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var ent2 = SpawnWithComp<WiresComponent>(server.EntMan, "WireLayoutTest2", testMap.MapCoords);
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var ent3 = SpawnWithComp<WiresComponent>(server.EntMan, "WireLayoutTest3", testMap.MapCoords);
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// Assert.That(wires.TryGetLayout("WireLayoutTest", out var layout1));
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// Assert.That(wires.TryGetLayout("WireLayoutTest2", out var layout2));
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// Assert.That(wires.TryGetLayout("WireLayoutTest3", out var layout3));
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Assert.Multiple(() =>
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{
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// Entity 1.
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Assert.That(ent1.Comp.WiresList, Has.Count.EqualTo(4));
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Assert.That(ent1.Comp.WiresList, Has.Exactly(2).With.Property("Action").Null, "2 dummy wires");
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Assert.That(ent1.Comp.WiresList, Has.One.With.Property("Action").InstanceOf<PowerWireAction>(), "1 power wire");
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Assert.That(ent1.Comp.WiresList, Has.One.With.Property("Action").InstanceOf<DoorBoltWireAction>(), "1 door bolt wire");
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Assert.That(ent2.Comp.WiresList, Has.Count.EqualTo(5));
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Assert.That(ent2.Comp.WiresList, Has.Exactly(2).With.Property("Action").Null, "2 dummy wires");
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Assert.That(ent2.Comp.WiresList, Has.Exactly(2).With.Property("Action").InstanceOf<PowerWireAction>(), "2 power wire");
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Assert.That(ent2.Comp.WiresList, Has.One.With.Property("Action").InstanceOf<DoorBoltWireAction>(), "1 door bolt wire");
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Assert.That(ent3.Comp.WiresList, Has.Count.EqualTo(4));
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Assert.That(ent3.Comp.WiresList, Has.Exactly(2).With.Property("Action").Null, "2 dummy wires");
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Assert.That(ent3.Comp.WiresList, Has.One.With.Property("Action").InstanceOf<PowerWireAction>(), "1 power wire");
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Assert.That(ent3.Comp.WiresList, Has.One.With.Property("Action").InstanceOf<DoorBoltWireAction>(), "1 door bolt wire");
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});
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});
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await pair.CleanReturnAsync();
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}
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private static Entity<T> SpawnWithComp<T>(IEntityManager entityManager, string prototype, MapCoordinates coords)
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where T : IComponent, new()
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{
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var ent = entityManager.Spawn(prototype, coords);
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var comp = entityManager.EnsureComponent<T>(ent);
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return new Entity<T>(ent, comp);
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}*/
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}
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