* portal frame * resprited sharpening stone * portal frame entity * darkness -> dimension magic type * thaumaturgy platforms, some refactor * magic energy refactor * Update AirlockPryingTest.cs * transfering tweaks * fixed magic manipulation
* portal frame * resprited sharpening stone * portal frame entity * darkness -> dimension magic type * thaumaturgy platforms, some refactor * magic energy refactor * Update AirlockPryingTest.cs * transfering tweaks * fixed magic manipulation