Files
crystall-punk-14/Content.Server/_CP14/MagicSpellStorage/CP14SpellStorageSystem.Access.cs
2025-06-21 20:51:07 +03:00

42 lines
1.4 KiB
C#

using Content.Server._CP14.MagicSpellStorage.Components;
using Content.Shared.Clothing;
using Content.Shared.Hands;
namespace Content.Server._CP14.MagicSpellStorage;
public sealed partial class CP14SpellStorageSystem
{
private void InitializeAccess()
{
SubscribeLocalEvent<CP14SpellStorageAccessHoldingComponent, GotEquippedHandEvent>(OnEquippedHand);
SubscribeLocalEvent<CP14SpellStorageAccessWearingComponent, ClothingGotEquippedEvent>(OnClothingEquipped);
SubscribeLocalEvent<CP14SpellStorageAccessWearingComponent, ClothingGotUnequippedEvent>(OnClothingUnequipped);
}
private void OnEquippedHand(Entity<CP14SpellStorageAccessHoldingComponent> ent, ref GotEquippedHandEvent args)
{
if (!TryComp<CP14SpellStorageComponent>(ent, out var spellStorage))
return;
TryGrantAccess((ent, spellStorage), args.User);
}
private void OnClothingEquipped(Entity<CP14SpellStorageAccessWearingComponent> ent, ref ClothingGotEquippedEvent args)
{
ent.Comp.Wearing = true;
if (!TryComp<CP14SpellStorageComponent>(ent, out var spellStorage))
return;
TryGrantAccess((ent, spellStorage), args.Wearer);
}
private void OnClothingUnequipped(Entity<CP14SpellStorageAccessWearingComponent> ent, ref ClothingGotUnequippedEvent args)
{
ent.Comp.Wearing = false;
_actions.RemoveProvidedActions(args.Wearer, ent);
}
}