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crystall-punk-14
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crystall-punk-14
/
Content.Shared
/
Weapons
/
Ranged
/
Events
History
slarticodefast
2c40a950f7
Trigger Refactor (
#39034
)
2025-08-03 21:20:37 +02:00
..
AmmoShotEvent.cs
…
BeforeGunShootEvent.cs
Clumsy system refactor (
#31147
)
2024-11-16 00:46:01 +01:00
GetAmmoCountEvent.cs
…
GunCycledEvent.cs
…
GunGetAmmoSpreadEvent.cs
…
GunMuzzleFlashAttemptEvent.cs
…
GunRefreshModifiersEvent.cs
…
HitScanReflectAttempt.cs
Minor ReflectionSystem refactor (
#37039
)
2025-05-01 00:10:54 +10:00
MuzzleFlashEvent.cs
Fix effects (
#27533
)
2024-05-02 12:40:07 +10:00
OnEmptyGunShotEvent.cs
Trigger Refactor (
#39034
)
2025-08-03 21:20:37 +02:00
RequestShootEvent.cs
Make projectiles not hit crit mobs unless clicked on (
#27905
)
2024-05-11 11:42:11 -04:00
RequestStopShootEvent.cs
…
ShotAttemptedEvent.cs
Make failing to fire a gun that requires wielding not delay the next shot (
#27973
)
2024-05-13 21:53:47 -07:00
TakeAmmoEvent.cs
…
UpdateClientAmmoEvent.cs
Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (
#32104
)
2024-12-11 17:21:04 +01:00