Files
crystall-punk-14/Content.Shared/_CP14/Wallpaper/CP14WallpaperComponent.cs
Ed 4f4d24ac5b Balance bugtweak (#881)
* Update CP14UniqueLootSystem.cs

* some demiplane balance

* rings undepants

* fix #870

* fix #868

* Update CP14ClientWallpaperSystem.cs
2025-02-10 22:07:25 +03:00

24 lines
628 B
C#

namespace Content.Shared._CP14.Wallpaper;
/// <summary>
/// After a delay, it adds a new layer of wallpaper, depending on the player's relative position to the wall
/// </summary>
[RegisterComponent, Access(typeof(CP14SharedWallpaperSystem))]
public sealed partial class CP14WallpaperComponent : Component
{
[DataField]
public float Delay = 1f;
[DataField(required: true)]
public string RsiPath = default!;
[DataField]
public string Bottom = "bottom";
[DataField]
public string Top = "top";
[DataField]
public string Left = "left";
[DataField]
public string Right = "right";
}