Files
crystall-punk-14/Content.Shared/_CP14/MagicAttuning/CP14MagicAttuningMindComponent.cs
MetalSage a6847c08e8 Add "Mana Wasting" trait (#732)
* add trait

* Update Resources/Locale/ru-RU/_CP14/magicEnergy/magic-spells.ftl

* fix magic item using

---------

Co-authored-by: MetalSage <metalsage.official@gmail.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Ed <edwardxperia2000@gmail.com>
2025-01-12 13:10:45 +03:00

26 lines
788 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._CP14.MagicAttuning;
/// <summary>
/// A mind that can focus on objects
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(CP14SharedMagicAttuningSystem))]
public sealed partial class CP14MagicAttuningMindComponent : Component
{
[DataField]
public int MaxAttuning = 3;
/// <summary>
/// The entities that this being is focused on
/// </summary>
[DataField]
public List<EntityUid> AttunedTo = new();
/// <summary>
/// cheat: if added to an entity with MindContainer, automatically copied to the mind, removing it from the body. This is to make it easy to add the component to prototype creatures.
/// </summary>
[DataField]
public bool AutoCopyToMind = false;
}