Files
crystall-punk-14/Content.Shared/_CP14/Random/Rules/IsDaylight.cs
2025-01-05 19:08:35 +03:00

27 lines
965 B
C#

using Content.Shared._CP14.DayCycle;
using Content.Shared._CP14.DayCycle.Components;
using Content.Shared._CP14.DayCycle.Prototypes;
using Content.Shared.Random.Rules;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.Random.Rules;
/// <summary>
/// Checks whether there is a time of day on the current map, and whether the current time of day corresponds to the specified periods.
/// </summary>
public sealed partial class CP14TimePeriod : RulesRule
{
[DataField] private List<ProtoId<CP14DayCyclePeriodPrototype>> Periods = new();
public override bool Check(EntityManager entManager, EntityUid uid)
{
var transform = entManager.System<SharedTransformSystem>();
var map = transform.GetMap(uid);
if (!entManager.TryGetComponent<CP14DayCycleComponent>(map, out var dayCycle))
return false;
return dayCycle.CurrentPeriod is not null && Periods.Contains(dayCycle.CurrentPeriod.Value);
}
}