17 lines
410 B
C#
17 lines
410 B
C#
using Content.Shared.DisplacementMap;
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namespace Content.Client._CP14.Displacement;
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/// <summary>
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/// Simply apply displacements to sprite layers
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/// </summary>
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[RegisterComponent]
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public sealed partial class CP14SimpleDisplacementMapComponent : Component
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{
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[DataField]
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public Dictionary<string, DisplacementData> Displacements = new();
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public readonly HashSet<string> RevealedLayers = new();
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}
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