Files
crystall-punk-14/Content.Client/_CP14/Displacement/CP14SimpleDisplacementMapComponent.cs
2025-02-21 20:28:03 +03:00

17 lines
410 B
C#

using Content.Shared.DisplacementMap;
namespace Content.Client._CP14.Displacement;
/// <summary>
/// Simply apply displacements to sprite layers
/// </summary>
[RegisterComponent]
public sealed partial class CP14SimpleDisplacementMapComponent : Component
{
[DataField]
public Dictionary<string, DisplacementData> Displacements = new();
public readonly HashSet<string> RevealedLayers = new();
}