Files
crystall-punk-14/Content.Shared/_CP14/Workbench/Requirements/MaterialResource.cs
Red b51e80c335 economy testing (#1507)
* pricing check 1

* Update CP14Economy.cs

* seed and dye

* mini tweak

* seed and test mithril

* hammer and pickaxe

* blade

* expensive check

* fix test

* Update CP14Workbench.cs

* misc

* misc 2

* Update CP14Workbench.cs

* Update CP14Workbench.cs

* misc 3

* misc 4

* misc 5

* meat

* food

* dough

* Clothing

* misc

* food 2

* food 3

* Wallpaper

* Wallpape 2

* Floor

* Floor 2

* carpet

* plushie

* Plushie 2

* meat 66

* food 4

* misc 9

* misc 10

* Bucket

* meat 8

* meat 10

* rope

* TagResource deleted

* meat 11

* meat 12

* meat 13

* meat 14

* meat 15

* fix

* meat 16

---------

Co-authored-by: Nimfar11 <nimfiar@gmail.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
2025-07-11 18:54:36 +03:00

123 lines
3.7 KiB
C#

/*
* This file is sublicensed under MIT License
* https://github.com/space-wizards/space-station-14/blob/master/LICENSE.TXT
*/
using Content.Shared.Materials;
using Content.Shared.Stacks;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Shared._CP14.Workbench.Requirements;
public sealed partial class MaterialResource : CP14WorkbenchCraftRequirement
{
[DataField(required: true)]
public ProtoId<MaterialPrototype> Material;
[DataField]
public int Count = 1;
public override bool CheckRequirement(
IEntityManager entManager,
IPrototypeManager protoManager,
HashSet<EntityUid> placedEntities)
{
var count = 0;
foreach (var ent in placedEntities)
{
if (!entManager.TryGetComponent<PhysicalCompositionComponent>(ent, out var material))
continue;
entManager.TryGetComponent<StackComponent>(ent, out var stack);
foreach (var (key, value) in material.MaterialComposition)
{
if (key != Material)
continue;
if (stack is null)
{
count += value;
}
else
{
count += value * stack.Count;
}
}
}
if (count < Count)
return false;
return true;
}
public override void PostCraft(IEntityManager entManager, IPrototypeManager protoManager, HashSet<EntityUid> placedEntities)
{
var stackSystem = entManager.System<SharedStackSystem>();
var requiredCount = Count;
foreach (var placedEntity in placedEntities)
{
if (!entManager.TryGetComponent<PhysicalCompositionComponent>(placedEntity, out var material))
continue;
entManager.TryGetComponent<StackComponent>(placedEntity, out var stack);
foreach (var mat in material.MaterialComposition)
{
if (mat.Key != Material)
continue;
if (requiredCount <= 0)
return;
if (stack is null)
{
var value = (int)MathF.Min(requiredCount, mat.Value);
requiredCount -= value;
entManager.DeleteEntity(placedEntity);
}
else
{
var materialValue = mat.Value * stack.Count;
var countToRemove = (int)MathF.Min(requiredCount, materialValue);
var newStackCount = (int)MathF.Ceiling((materialValue - countToRemove) / (float)mat.Value);
if (newStackCount <= 0)
entManager.DeleteEntity(placedEntity);
else
stackSystem.SetCount(placedEntity, newStackCount, stack);
requiredCount -= countToRemove;
}
}
}
}
public override double GetPrice(IEntityManager entManager,
IPrototypeManager protoManager)
{
if (protoManager.TryIndex(Material, out var indexedMaterial))
{
return indexedMaterial.Price * Count;
}
return 0;
}
public override string GetRequirementTitle(IPrototypeManager protoManager)
{
if (!protoManager.TryIndex(Material, out var indexedMaterial))
return "Error material";
return $"{Loc.GetString(indexedMaterial.Name)} x{Count}";
}
public override SpriteSpecifier? GetRequirementTexture(IPrototypeManager protoManager)
{
return !protoManager.TryIndex(Material, out var indexedMaterial) ? null : indexedMaterial.Icon;
}
}