Files
crystall-punk-14/Content.Shared/_CP14/Material/CP14MaterialComponent.cs
Ed b3eed32588 Workbench Refactor (#826)
* Workbench refactor

* fixes

* update all recipes protos

* scrap resprite

* scrap melting

* scrap weapon drop

* demiplane loot update

* weapon parts melting

* fix

* boilerplate

* material localization
2025-01-31 14:47:51 +03:00

12 lines
299 B
C#

using Content.Shared.Materials;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.Material;
[RegisterComponent]
public sealed partial class CP14MaterialComponent : Component
{
[DataField(required: true)]
public Dictionary<ProtoId<MaterialPrototype>, int> Materials = new();
}