Files
crystall-punk-14/Content.Client/_CP14/NightVision/CP14ClientNightVisionSystem.cs
Ed 52e6e9b28f Carcat night vision (#1046)
* carcat night vision

* Update nightVision.yml
2025-03-21 16:53:59 +03:00

66 lines
2.0 KiB
C#

using Content.Shared._CP14.NightVision;
using Robust.Client.Player;
using Robust.Shared.Player;
namespace Content.Client._CP14.NightVision;
public sealed class CP14ClientNightVisionSystem : CP14SharedNightVisionSystem
{
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CP14NightVisionComponent, CP14ToggleNightVisionEvent>(OnToggleNightVision);
SubscribeLocalEvent<CP14NightVisionComponent, PlayerDetachedEvent>(OnPlayerDetached);
}
protected override void OnRemove(Entity<CP14NightVisionComponent> ent, ref ComponentRemove args)
{
base.OnRemove(ent, ref args);
NightVisionOff(ent);
}
private void OnPlayerDetached(Entity<CP14NightVisionComponent> ent, ref PlayerDetachedEvent args)
{
NightVisionOff(ent);
}
private void OnToggleNightVision(Entity<CP14NightVisionComponent> ent, ref CP14ToggleNightVisionEvent args)
{
NightVisionToggle(ent);
}
private void NightVisionOn(Entity<CP14NightVisionComponent> ent)
{
if (_playerManager.LocalSession?.AttachedEntity != ent)
return;
var nightVisionLight = Spawn(ent.Comp.LightPrototype, Transform(ent).Coordinates);
_transform.SetParent(nightVisionLight, ent);
_transform.SetWorldRotation(nightVisionLight, _transform.GetWorldRotation(ent));
ent.Comp.LocalLightEntity = nightVisionLight;
}
private void NightVisionOff(Entity<CP14NightVisionComponent> ent)
{
QueueDel(ent.Comp.LocalLightEntity);
ent.Comp.LocalLightEntity = null;
}
private void NightVisionToggle(Entity<CP14NightVisionComponent> ent)
{
if (ent.Comp.LocalLightEntity == null)
{
NightVisionOn(ent);
}
else
{
NightVisionOff(ent);
}
}
}