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0d01bb8894eb91f1ff463a0bb5ed1663e5a2d07c
crystall-punk-14/Content.Server/Weapons/Ranged/Systems
History
SlamBamActionman 3200ba88a5 Add ability for +VVEDIT users to scale damage/healing in the game (#35255)
* Initial commit

* Add universal modifier for all damage/heals, make guidebooks work.

* help text
2025-02-18 08:28:42 +01:00
..
ChemicalAmmoSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
2024-09-02 13:26:04 +02:00
FlyBySoundSystem.cs
Melee refactor (#10897)
2022-09-29 15:51:59 +10:00
GunSystem.AutoFire.cs
Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292)
2024-11-06 15:39:16 +01:00
GunSystem.Ballistic.cs
Implement some field-level deltas (#28242)
2024-12-21 15:54:11 +11:00
GunSystem.Battery.cs
Add ability for +VVEDIT users to scale damage/healing in the game (#35255)
2025-02-18 08:28:42 +01:00
GunSystem.Cartridges.cs
Add ability for +VVEDIT users to scale damage/healing in the game (#35255)
2025-02-18 08:28:42 +01:00
GunSystem.cs
Add ability for +VVEDIT users to scale damage/healing in the game (#35255)
2025-02-18 08:28:42 +01:00
GunSystem.Revolver.cs
Code cleanup: Dirty(Comp) (#26238)
2024-03-19 23:27:02 -04:00
GunSystem.Solution.cs
Implement some field-level deltas (#28242)
2024-12-21 15:54:11 +11:00
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