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0e4c99f0241bbf4906ea6be6a00de389705af6e1
crystall-punk-14/Content.Shared/Chemistry
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mirrorcult 1ab7170adb Refactor reaction effects to use reagent effects (#5426)
* reaction effect refactor

* works now
2021-11-21 00:35:02 -07:00
..
Components
DrinkSystem uses EntityUid instead of IEntity
2021-11-09 11:28:27 +01:00
Dispenser
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151)
2021-11-03 16:48:03 -07:00
Reaction
Refactor reaction effects to use reagent effects (#5426)
2021-11-21 00:35:02 -07:00
Reagent
Refactor reaction effects to use reagent effects (#5426)
2021-11-21 00:35:02 -07:00
ChemistrySystem.cs
Refactor reaction effects to use reagent effects (#5426)
2021-11-21 00:35:02 -07:00
MetabolismMovespeedModifierSystem.cs
Remove IMoveSpeedModifier in favor of events (#5212)
2021-11-08 16:17:35 +11:00
SharedTransferAmount.cs
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151)
2021-11-03 16:48:03 -07:00
SolutionVisuals.cs
Refactor Solution from Shared -> Server (#5078)
2021-10-29 23:40:15 +11:00
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