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0f5bcddd2517c56b4b4d42a9ba5ef4045cfddd21
crystall-punk-14/Content.Client/Weapons/Ranged/Systems
History
metalgearsloth 3a196a1d09 Move TimedDespawn to engine (#20515)
2023-09-30 14:35:32 +10:00
..
FlyBySoundSystem.cs
Remove FixtureId (#19280)
2023-08-23 18:55:58 +10:00
GunSystem.AmmoCounter.cs
Remove lights compref (#19531)
2023-09-11 19:18:06 +10:00
GunSystem.Ballistic.cs
Update trivial components to use auto comp states (#20539)
2023-09-28 16:20:29 -07:00
GunSystem.BasicEntity.cs
Magic staves + wands (#9070)
2022-07-14 19:45:27 -07:00
GunSystem.Battery.cs
Gun refactor (#8301)
2022-06-01 19:59:58 +10:00
GunSystem.ChamberMagazine.cs
Content update for NetEntities (#18935)
2023-09-11 09:42:41 +10:00
GunSystem.cs
Move TimedDespawn to engine (#20515)
2023-09-30 14:35:32 +10:00
GunSystem.Magazine.cs
Gun refactor (#8301)
2022-06-01 19:59:58 +10:00
GunSystem.MagazineVisuals.cs
Refactor magvisualizer (#8568)
2022-06-04 17:36:40 +10:00
GunSystem.Revolver.cs
Content update for NetEntities (#18935)
2023-09-11 09:42:41 +10:00
GunSystem.SpentAmmo.cs
Gun refactor (#8301)
2022-06-01 19:59:58 +10:00
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