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1095c8fc08cafcb8dc8a7fa262033c5aa90bfd5d
crystall-punk-14/Content.Server/Atmos
History
E F R 03e5c153da atmos: fix AtmosDeviceSystem failing to join (#4746)
2021-10-02 14:03:42 -07:00
..
Commands
AtmosDevices can optionally process in space. (#4405)
2021-08-02 21:59:41 +10:00
Components
Popup ECS Refactor (#4692)
2021-09-26 15:18:45 +02:00
EntitySystems
Make GasTileOverlaySystem slightly more resistant against non-existing grid entities.
2021-10-02 10:53:11 +02:00
Piping
atmos: fix AtmosDeviceSystem failing to join (#4746)
2021-10-02 14:03:42 -07:00
Reactions
Solution refactor (#4407)
2021-09-06 23:49:44 +10:00
ExcitedGroup.cs
ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331)
2021-07-23 11:09:01 +02:00
GasMixture.cs
Remove atmos archiving.
2021-07-26 11:06:44 +02:00
Hotspot.cs
Remove Hotspot Start method.
2021-07-25 15:03:07 +02:00
IGasMixtureHolder.cs
Enables nullables for atmos internals
2021-08-02 17:03:13 +02:00
IGasReactionEffect.cs
Makes Airtight ECS. (#4351)
2021-07-25 17:04:58 +10:00
MonstermosInfo.cs
ECS Atmos Part 4: Moves all atmos logic from TileAtmosphere to AtmosphereSystem. (#4295)
2021-07-20 18:03:49 +02:00
PressureEvent.cs
Refactor Barotrauma to be ECS. (#4674)
2021-09-22 21:02:25 +10:00
TileAtmosphere.cs
Document a few atmos classes.
2021-08-03 14:29:56 +02:00
TileFireEvent.cs
Refactor Flammable to be ECS. (#4671)
2021-09-22 11:05:33 +02:00
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