* Fix door animations mispredicting if closing is interrupted On master it will flicker states a little bit partially due to it not being predicted. Instead we'll just set it straight back to opening (no animation is ever played anyway). * no log
* Fix door animations mispredicting if closing is interrupted On master it will flicker states a little bit partially due to it not being predicted. Instead we'll just set it straight back to opening (no animation is ever played anyway). * no log