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1817a4a81663d9eeaa4ee5d4c7aaeb6095e7b6cc
crystall-punk-14/Content.Shared/GameObjects/Components/Movement
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DrSmugleaf ac3e9bc566 Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434)
* Revert "Add weightlessness status effect. (#2384)"

This reverts commit 9b751fc079.

* Bring back the icon and status

* Make weightless status track gravity and parent
2020-10-30 01:07:51 +01:00
..
IMoverComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
2020-09-06 16:11:53 +02:00
IRelayMoveInput.cs
WiP movement prediction.
2020-06-24 02:21:20 +02:00
MovementIgnoreGravityComponent.cs
Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434)
2020-10-30 01:07:51 +01:00
MovementSpeedModifierComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
SharedClimbableComponent.cs
Climbing system (#1750)
2020-08-20 00:13:22 +02:00
SharedClimbingComponent.cs
Refactor drag and drop to use a shared interface (#2012)
2020-10-14 15:24:07 +02:00
SharedPlayerInputMoverComponent.cs
Rename usages of collidable to physics (#2230)
2020-10-11 16:36:58 +02:00
SharedSlipperyComponent.cs
Rename usages of collidable to physics (#2230)
2020-10-11 16:36:58 +02:00
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