Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1cbfc7d652b7c7cb29a4d8cdcf8f0d48c97dfc81
crystall-punk-14/Content.Shared/Audio
History
Leon Friedrich 7ae7821213 Replace some sound PlayEntity with PlayPvs (#34317)
2025-01-11 01:44:30 +11:00
..
Events
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
2024-03-02 15:40:04 -05:00
Jukebox
Make remaining IPrototypes partial (#27157)
2024-04-20 17:48:38 +10:00
AmbientMusicPrototype.cs
Ambient music rules refactor (#29921)
2024-07-14 23:58:48 +10:00
AmbientSoundComponent.cs
Make AmbientSoundComponent.Enabled readonly (#20438)
2023-09-24 02:03:29 -07:00
AudioHelpers.cs
Replace some sound PlayEntity with PlayPvs (#34317)
2025-01-11 01:44:30 +11:00
SharedAmbientSoundSystem.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-04-14 13:12:38 +10:00
SharedContentAudioSystem.cs
Audio fixes (#22324)
2023-12-11 21:26:55 +11:00
SharedGlobalSoundSystem.cs
Event Music & Nuke Countdown Song (#8597)
2022-07-04 16:29:38 +10:00
SoundWhileAliveComponent.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-04-14 13:12:38 +10:00
Powered by Gitea Version: 1.25.5 Page: 437ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API