* base identity hide * ui * Better UI * store data in Mind * disable arrivals an leave announcement * tips updated * Enhance identity recognition and examination feedback Added logic to display remembered character names during examination and improved the process for remembering character names on map initialization. Also updated localization files to include new examination feedback strings. Minor refactoring and bug fixes in identity recognition systems. * Update CP14SharedIdentityRecognitionSystem.cs * fix
14 lines
380 B
C#
14 lines
380 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._CP14.IdentityRecognition;
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/// <summary>
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/// defines this character's name as unknown.
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/// The name can be memorized via KnownNamesComponent,
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/// and is hidden when IdentityBlocker is enabled.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class CP14UnknownIdentityComponent : Component
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{
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}
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