Files
crystall-punk-14/Content.Shared/_CP14/Magic/Components/Spells/CP14DelayedApplyEntityEffectsSpellComponent.cs
Ed 655b32b720 Magic spells backend (#358)
* add EntityEffect aability support

* delayed actions

* renaming

* delayed projectile spells

* spawn on self + entityEffect on self spells

* spawn on point spell

* rename

* clean up base species components

* magic alert

* move magic energy to Shared, add manacost to spells

* magic recoil

* improve magic recoil

* verbal aspect

* somatic aspect

* add simple vfx proto and sprites

* add casting VFX

* add TODO
2024-07-28 17:26:47 +03:00

14 lines
417 B
C#

using Content.Shared.EntityEffects;
namespace Content.Shared._CP14.Magic.Components.Spells;
/// <summary>
/// Stores a list of effects for delayed actions.
/// </summary>
[RegisterComponent, Access(typeof(CP14SharedMagicSystem))]
public sealed partial class CP14DelayedApplyEntityEffectsSpellComponent : Component
{
[DataField(required: true, serverOnly: true)]
public List<EntityEffect> Effects = new();
}