* Sending a mob out of a disposals unit shouldn't push them into a wall anymore. * Something something resolves vs. OnRemove fighting it out * Disposals yeet reduction: Address reviews and other oddities
17 lines
486 B
C#
17 lines
486 B
C#
using Content.Server.Disposal.Unit.Components;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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namespace Content.Server.Disposal.Tube.Components
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{
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public interface IDisposalTubeComponent : IComponent
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{
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Container Contents { get; }
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Direction NextDirection(DisposalHolderComponent holder);
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bool CanConnect(Direction direction, IDisposalTubeComponent with);
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void PopupDirections(IEntity entity);
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}
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}
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