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291756b67cfa0b35106ae4f9cb79c8ff0865a9c7
crystall-punk-14/Content.Shared/Inventory
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Leon Friedrich 013edcc545 Prevent inventory events from being relayed to pockets (#6074)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-10 15:37:20 +11:00
..
Events
fix stripping (#5983)
2022-01-01 18:03:29 +01:00
InventoryComponent.cs
get that crap outta here (completely rewrites inventorysystem) (#5807)
2021-12-30 22:56:10 +01:00
InventorySystem.cs
get that crap outta here (completely rewrites inventorysystem) (#5807)
2021-12-30 22:56:10 +01:00
InventorySystem.Equip.cs
dont play equipsound if tryequip got called with silent true
2021-12-31 10:24:07 +01:00
InventorySystem.Helpers.cs
get that crap outta here (completely rewrites inventorysystem) (#5807)
2021-12-30 22:56:10 +01:00
InventorySystem.Relay.cs
Prevent inventory events from being relayed to pockets (#6074)
2022-01-10 15:37:20 +11:00
InventorySystem.Slots.cs
Prevent inventory events from being relayed to pockets (#6074)
2022-01-10 15:37:20 +11:00
InventoryTemplatePrototype.cs
get that crap outta here (completely rewrites inventorysystem) (#5807)
2021-12-30 22:56:10 +01:00
SlotFlags.cs
Prevent inventory events from being relayed to pockets (#6074)
2022-01-10 15:37:20 +11:00
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