Files
crystall-punk-14/Content.Server/GameObjects/EntitySystems
Víctor Aguilera Puerto 2df0f884ba Fix bug where InRangeUnobstructed wouldn't check for hard collid… (#748)
* Check for hard collidables too.

* ...and that's why you don't code at 7 AM!

* fugg
2020-02-28 16:29:45 +01:00
..
2019-04-26 15:51:05 +02:00
2019-11-13 23:37:46 +01:00