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2ef95a322573f074186e98ea2808c6627a4de71e
crystall-punk-14/Content.Server/GameTicking/Rules
History
metalgearsloth af5eaec932 Fix Centcomm (#16772)
2023-05-24 21:28:44 +10:00
..
Components
Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
2023-05-19 15:45:09 -05:00
DeathMatchRuleSystem.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
GameRulePrototype.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
GameRuleSystem.cs
Fix loneops (#15874)
2023-04-29 13:14:15 +10:00
InactivityTimeRestartRuleSystem.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
MaxTimeRestartRuleSystem.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
NukeopsRuleSystem.cs
Fix Centcomm (#16772)
2023-05-24 21:28:44 +10:00
PiratesRuleSystem.cs
Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
2023-05-19 15:45:09 -05:00
SandboxRuleSystem.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
SecretRuleSystem.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
TraitorRuleSystem.cs
Add uplink implant (#15728)
2023-04-29 19:07:50 +10:00
ZombieRuleSystem.cs
Zombie virus delayed from 20-30 minutes from rule start. (#16346)
2023-05-16 01:59:39 -04:00
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