Files
crystall-punk-14/Content.Shared/_CP14/Fishing/CP14SharedFishingSystem.cs
2025-10-05 17:33:13 +10:00

342 lines
12 KiB
C#

using System.Linq;
using System.Numerics;
using Content.Shared._CP14.Fishing.Components;
using Content.Shared.EntityTable;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Throwing;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Shared.GameStates;
using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.Timing;
namespace Content.Shared._CP14.Fishing;
public abstract class CP14SharedFishingSystem : EntitySystem
{
[Dependency] private readonly EntityTableSystem _entityTable = default!;
[Dependency] private readonly MetaDataSystem _meta = default!;
[Dependency] private readonly SharedMapSystem _map = default!;
[Dependency] private readonly SharedPvsOverrideSystem _pvs= default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly ThrowingSystem _throwing = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly SharedUserInterfaceSystem _userInterface = default!;
[Dependency] private readonly ISharedPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly INetManager _netManager = default!;
private MapId? _mapId;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CP14FishingRodComponent, AfterInteractEvent>(OnInteract);
SubscribeLocalEvent<CP14FishingRodComponent, DroppedEvent>(OnDropEvent);
SubscribeNetworkEvent<CP14FishingReelKeyMessage>(OnReelingMessage);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var curTime = _gameTiming.CurTime;
var query = EntityQueryEnumerator<CP14FishingRodComponent>();
_random.SetSeed((int)curTime.Ticks);
while (query.MoveNext(out var uid, out var component))
{
if (component.User is null)
continue;
RevalidateFishing(uid, component);
TryToCatchFish(uid, component, curTime);
UpdateFishWaitingStatus(uid, component, curTime);
UpdatePositions(uid, component, curTime);
}
}
private void UpdatePositions(EntityUid fishingRod, CP14FishingRodComponent fishingRodComponent, TimeSpan curTime)
{
if (_netManager.IsClient && !_gameTiming.IsFirstTimePredicted)
return;
if (fishingRodComponent.CaughtFish is null)
return;
if (!fishingRodComponent.FishHooked)
return;
var fish = fishingRodComponent.CaughtFish;
TryComp(fish, out CP14FishComponent? fishComponent);
if (fishComponent is null)
return;
_prototypeManager.Resolve(fishingRodComponent.FishingMinigame, out var minigamePrototype);
if (minigamePrototype is null)
return;
var maxCord = minigamePrototype.FishingMinigameSize;
var floatSpeed = fishingRodComponent.FloatSpeed;
var floatPosition = fishingRodComponent.FloatPosition;
if (fishingRodComponent.Reeling)
{
if (floatSpeed + floatPosition < maxCord)
{
fishingRodComponent.FloatPosition += fishingRodComponent.FloatSpeed;
}
else
{
fishingRodComponent.FloatPosition = maxCord;
}
}
else
{
if (floatPosition - floatSpeed > 0f)
{
fishingRodComponent.FloatPosition -= floatSpeed;
}
else
{
fishingRodComponent.FloatPosition = 0;
}
}
var fishPos = fishComponent.FishPosAndDestination.X;
var fishDest = fishComponent.FishPosAndDestination.Y;
var fishDiff = fishComponent.FishBehavior.Difficulty;
if (Math.Abs(fishPos - fishDest) < 0.1f)
{
UpdateFishDestination(fish.Value, fishComponent, curTime, maxCord);
}
else
{
fishComponent.FishPosAndDestination = fishComponent.FishBehavior.TryCalculatePosition(_random, fishComponent.FishPosAndDestination);
if (Math.Abs(fishPos - fishDest) < 0.1f)
{
fishComponent.FishSelectPosTime = curTime + fishDiff + fishDiff * 0.2 * _random.NextFloat(-1, 1);
}
}
DirtyField(fishingRod, fishingRodComponent, nameof(CP14FishingRodComponent.FloatPosition));
DirtyField(fish.Value, fishComponent, nameof(CP14FishComponent.FishPosAndDestination));
}
private void UpdateFishDestination(EntityUid fish, CP14FishComponent fishComponent, TimeSpan curTime, float maxCord)
{
if (curTime < fishComponent.FishSelectPosTime)
return;
fishComponent.FishPosAndDestination.X = _random.NextFloat(0, maxCord);
}
private void UpdateFishWaitingStatus(EntityUid fishingRod, CP14FishingRodComponent fishingRodComponent, TimeSpan curTime)
{
if (fishingRodComponent.CaughtFish is null)
return;
if (fishingRodComponent.FishHooked)
return;
var fish = fishingRodComponent.CaughtFish;
TryComp(fish, out CP14FishComponent? fishComponent);
if (fishComponent is null)
return;
if (fishingRodComponent.Reeling)
{
fishingRodComponent.FishHooked = true;
_userInterface.TryOpenUi(fishingRod, CP14FishingUiKey.Key, fishingRodComponent.User!.Value);
DirtyField(fishingRod, fishingRodComponent, nameof(CP14FishingRodComponent.FishHooked));
return;
}
if (curTime < fishComponent.FishGetAwayTime)
return;
fishingRodComponent.CaughtFish = null;
DirtyField(fishingRod, fishingRodComponent, nameof(CP14FishingRodComponent.CaughtFish));
PredictedDel(fish);
}
private void TryToCatchFish(EntityUid fishingRod, CP14FishingRodComponent fishingRodComponent, TimeSpan curTime)
{
if (!_netManager.IsServer)
return;
if (fishingRodComponent.CaughtFish is not null)
return;
if (curTime < fishingRodComponent.FishingTime)
return;
if (fishingRodComponent.User is null)
return;
if (fishingRodComponent.FishingFloat is null)
return;
if (fishingRodComponent.Target is null)
return;
var pond = fishingRodComponent.Target;
TryComp(pond, out CP14FishingPondComponent? pondComponent);
if (pondComponent?.LootTable is null)
return;
_prototypeManager.Resolve(pondComponent.LootTable, out var lootTable);
if (lootTable is null)
return;
var fishes = _entityTable.GetSpawns(lootTable, _random.GetRandom());
var fishId = fishes.First();
EnsurePausedMap();
var fish = PredictedSpawnAtPosition(fishId, new EntityCoordinates(_map.GetMap(_mapId!.Value), Vector2.Zero));
_playerManager.TryGetSessionByEntity(fishingRodComponent.User.Value, out var session);
if (session is null)
return;
_pvs.AddSessionOverride(fish, session);
TryComp(fish, out CP14FishComponent? fishComponent);
if (fishComponent is null)
return;
fishingRodComponent.CaughtFish = fish;
fishComponent.FishGetAwayTime = curTime;
fishComponent.FishGetAwayTime += TimeSpan.FromSeconds(_random.NextDouble(fishingRodComponent.MinAwaitTime, fishingRodComponent.MaxAwaitTime));
DirtyField(fishingRod, fishingRodComponent, nameof(CP14FishingRodComponent.CaughtFish));
DirtyField(fish, fishComponent, nameof(CP14FishComponent.FishGetAwayTime));
}
private void RevalidateFishing(EntityUid fishingRod, CP14FishingRodComponent fishingRodComponent)
{
if (fishingRodComponent.FishingFloat is null)
return;
if (_transform.InRange(fishingRod, fishingRodComponent.FishingFloat.Value, fishingRodComponent.MaxFishingDistance * 1.5f))
return;
PredictedDel(fishingRodComponent.FishingFloat);
fishingRodComponent.FishHooked = false;
fishingRodComponent.CaughtFish = null;
fishingRodComponent.FishingFloat = null;
fishingRodComponent.Target = null;
fishingRodComponent.User = null;
DirtyFields(fishingRod,
fishingRodComponent,
null,
nameof(CP14FishingRodComponent.FishingFloat),
nameof(CP14FishingRodComponent.Target),
nameof(CP14FishingRodComponent.User),
nameof(CP14FishingRodComponent.CaughtFish),
nameof(CP14FishingRodComponent.FishHooked));
}
private void OnReelingMessage(CP14FishingReelKeyMessage msg, EntitySessionEventArgs args)
{
if (args.SenderSession.AttachedEntity is not { } player)
return;
if (!_hands.TryGetActiveItem(player, out var activeItem) ||
!TryComp<CP14FishingRodComponent>(activeItem, out var fishingRodComponent))
return;
fishingRodComponent.Reeling = msg.Reeling;
DirtyField(activeItem.Value, fishingRodComponent, nameof(CP14FishingRodComponent.Reeling));
}
private void OnInteract(EntityUid fishingRod, CP14FishingRodComponent fishingRodComponent, AfterInteractEvent args)
{
if (args.Handled)
return;
if (args.Target is not { Valid: true })
return;
if (fishingRodComponent.FishingFloat is not null)
return;
if (!TryComp<CP14FishingPondComponent>(args.Target, out _))
return;
if (!_interaction.InRangeUnobstructed(fishingRod, args.Target.Value, fishingRodComponent.MaxFishingDistance))
return;
args.Handled = true;
fishingRodComponent.FishingTime = _gameTiming.CurTime;
fishingRodComponent.FishingTime += TimeSpan.FromSeconds(_random.NextDouble(fishingRodComponent.MinAwaitTime, fishingRodComponent.MaxAwaitTime));
fishingRodComponent.User = args.User;
DirtyFields(fishingRod, fishingRodComponent, null, nameof(CP14FishingRodComponent.FishingTime), nameof(CP14FishingRodComponent.User));
CastFloat(fishingRod, fishingRodComponent, args.Target.Value);
}
private void OnDropEvent(EntityUid fishingRod, CP14FishingRodComponent fishingRodComponent, DroppedEvent ev)
{
fishingRodComponent.User = null;
DirtyField(fishingRod, fishingRodComponent, nameof(CP14FishingRodComponent.User));
}
private void CastFloat(EntityUid fishingRod, CP14FishingRodComponent fishingRodComponent, EntityUid fishingPond)
{
var rodCoords = Transform(fishingRod).Coordinates;
var targetCoords = Transform(fishingPond).Coordinates;
var fishingFloat = PredictedSpawnAtPosition(fishingRodComponent.FloatPrototype, rodCoords);
fishingRodComponent.FishingFloat = fishingFloat;
fishingRodComponent.Target = fishingPond;
DirtyFields(fishingRod,
fishingRodComponent,
null,
nameof(CP14FishingRodComponent.FishingFloat),
nameof(CP14FishingRodComponent.Target));
_throwing.TryThrow(fishingFloat, targetCoords, fishingRodComponent.ThrowPower, recoil: false, doSpin: false);
}
private void EnsurePausedMap()
{
if (!_netManager.IsServer)
return;
if (_map.MapExists(_mapId))
return;
var mapUid = _map.CreateMap(out var newMapId);
_meta.SetEntityName(mapUid, Loc.GetString("fishing-paused-map-name"));
_mapId = newMapId;
_map.SetPaused(mapUid, true);
}
}