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crystall-punk-14/Resources
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Metal Gear Sloth a1aec5a579 Merge remote-tracking branch 'upstream/master' into weapon_anims
# Conflicts:
#	Resources/Prototypes/MeleeWeaponAnimations/default.yml
2020-06-24 20:42:16 +10:00
..
Audio
Weapon Tweaks (#1186)
2020-06-23 14:04:19 +02:00
Credits
Credits
2020-06-14 15:15:15 +02:00
Fonts
Wire hacking is now fancy.
2020-05-27 15:24:07 +02:00
Groups
Add delaystart and forcepreset commands (#1163)
2020-06-21 22:05:47 +02:00
Locale/nl-NL
Example Dutch translations for the localization system.
2020-05-02 20:05:09 +02:00
Maps
Add a LOT more dakka (#1033)
2020-06-21 21:47:15 +02:00
MidiCustom
Add gilded bike horn instrument, expose MidiBank on instruments (#1034)
2020-05-31 19:19:18 +02:00
Nano
Change inverted_triangle.svg to px
2020-02-16 23:42:43 -08:00
Prototypes
Merge remote-tracking branch 'upstream/master' into weapon_anims
2020-06-24 20:42:16 +10:00
Shaders
For @Tomeno; Shader form of Cooldown Animation (#1113)
2020-06-12 18:53:41 +02:00
Textures
Merge remote-tracking branch 'upstream/master' into weapon_anims
2020-06-24 20:42:16 +10:00
.gitignore
Use Godot-accessible Resources folder.
2018-08-31 10:49:48 +02:00
CONTENT_GOES_HERE
Resource copying content -> bin DONE
2017-08-09 10:37:56 +02:00
keybinds.yml
Changed "Run" to "Walk" in code (#1154)
2020-06-19 15:15:25 +02:00
parallax_config.toml
Update submodule, noise removal, parallax optimizations.
2019-08-07 18:10:55 +02:00
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