* temperature transform * Update CP14TemperatureSystem.cs * fix heating entities * cooking! * fix cooking * aaa * foodsequence remove * fix * fix
157 lines
5.7 KiB
C#
157 lines
5.7 KiB
C#
using Content.Server.Atmos.Components;
|
|
using Content.Server.Temperature.Systems;
|
|
using Content.Shared.Chemistry.Components.SolutionManager;
|
|
using Content.Shared.Chemistry.EntitySystems;
|
|
using Content.Shared.FixedPoint;
|
|
using Content.Shared.Placeable;
|
|
using Content.Shared.Temperature;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Content.Server._CP14.Temperature;
|
|
|
|
public sealed partial class CP14TemperatureSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
|
|
[Dependency] private readonly IGameTiming _timing = default!;
|
|
[Dependency] private readonly TemperatureSystem _temperature = default!;
|
|
[Dependency] private readonly TransformSystem _transform = default!;
|
|
|
|
private readonly TimeSpan _updateTick = TimeSpan.FromSeconds(1f);
|
|
private TimeSpan _timeToNextUpdate = TimeSpan.Zero;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<CP14TemperatureTransformationComponent, OnTemperatureChangeEvent>(OnTemperatureChanged);
|
|
}
|
|
|
|
private void OnTemperatureChanged(Entity<CP14TemperatureTransformationComponent> start,
|
|
ref OnTemperatureChangeEvent args)
|
|
{
|
|
var xform = Transform(start);
|
|
foreach (var entry in start.Comp.Entries)
|
|
{
|
|
if (args.CurrentTemperature > entry.TemperatureRange.X &&
|
|
args.CurrentTemperature < entry.TemperatureRange.Y)
|
|
{
|
|
if (entry.TransformTo is not null)
|
|
{
|
|
var result = SpawnAtPosition(entry.TransformTo, xform.Coordinates);
|
|
|
|
//Try putting in container
|
|
_transform.DropNextTo(result, (start, xform));
|
|
|
|
if (_solutionContainer.TryGetSolution(result,
|
|
start.Comp.Solution,
|
|
out var resultSoln,
|
|
out _)
|
|
&& _solutionContainer.TryGetSolution(start.Owner,
|
|
start.Comp.Solution,
|
|
out var startSoln,
|
|
out var startSolution))
|
|
{
|
|
_solutionContainer.RemoveAllSolution(resultSoln.Value); //Remove all YML reagents
|
|
resultSoln.Value.Comp.Solution.MaxVolume = startSoln.Value.Comp.Solution.MaxVolume;
|
|
_solutionContainer.TryAddSolution(resultSoln.Value, startSolution);
|
|
}
|
|
}
|
|
|
|
Del(start);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Update(float frameTime)
|
|
{
|
|
base.Update(frameTime);
|
|
|
|
if (_timing.CurTime <= _timeToNextUpdate)
|
|
return;
|
|
|
|
_timeToNextUpdate = _timing.CurTime + _updateTick;
|
|
|
|
FlammableEntityHeating();
|
|
FlammableSolutionHeating();
|
|
NormalizeSolutionTemperature();
|
|
}
|
|
|
|
private float GetTargetTemperature(FlammableComponent flammable, CP14FlammableSolutionHeaterComponent heater)
|
|
{
|
|
return flammable.FireStacks * heater.DegreesPerStack;
|
|
}
|
|
|
|
private void NormalizeSolutionTemperature()
|
|
{
|
|
var query = EntityQueryEnumerator<CP14SolutionTemperatureComponent, SolutionContainerManagerComponent>();
|
|
while (query.MoveNext(out var uid, out var temp, out var container))
|
|
{
|
|
foreach (var (_, soln) in _solutionContainer.EnumerateSolutions((uid, container)))
|
|
{
|
|
if (TryAffectTemp(soln.Comp.Solution.Temperature,
|
|
temp.StandardTemp,
|
|
soln.Comp.Solution.Volume,
|
|
out var newT,
|
|
power: 0.05f))
|
|
_solutionContainer.SetTemperature(soln, newT);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void FlammableEntityHeating()
|
|
{
|
|
var flammableQuery =
|
|
EntityQueryEnumerator<CP14FlammableEntityHeaterComponent, ItemPlacerComponent, FlammableComponent>();
|
|
while (flammableQuery.MoveNext(out _, out var heater, out var itemPlacer, out var flammable))
|
|
{
|
|
if (!flammable.OnFire)
|
|
continue;
|
|
|
|
var energy = flammable.FireStacks * heater.DegreesPerStack;
|
|
foreach (var ent in itemPlacer.PlacedEntities)
|
|
{
|
|
_temperature.ChangeHeat(ent, energy);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void FlammableSolutionHeating()
|
|
{
|
|
var query =
|
|
EntityQueryEnumerator<CP14FlammableSolutionHeaterComponent, ItemPlacerComponent, FlammableComponent>();
|
|
while (query.MoveNext(out _, out var heater, out var itemPlacer, out var flammable))
|
|
{
|
|
foreach (var heatingEntity in itemPlacer.PlacedEntities)
|
|
{
|
|
if (!flammable.OnFire)
|
|
continue;
|
|
|
|
if (!TryComp<SolutionContainerManagerComponent>(heatingEntity, out var container))
|
|
continue;
|
|
|
|
foreach (var (_, soln) in _solutionContainer.EnumerateSolutions((heatingEntity, container)))
|
|
{
|
|
if (TryAffectTemp(soln.Comp.Solution.Temperature,
|
|
GetTargetTemperature(flammable, heater),
|
|
soln.Comp.Solution.Volume,
|
|
out var newT))
|
|
_solutionContainer.SetTemperature(soln, newT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static bool TryAffectTemp(float oldT, float targetT, FixedPoint2 mass, out float newT, float power = 1)
|
|
{
|
|
newT = oldT;
|
|
|
|
if (mass == 0)
|
|
return false;
|
|
|
|
newT = (float)(oldT + (targetT - oldT) / mass * power);
|
|
return true;
|
|
}
|
|
}
|