Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3203fdfb7ffd3aa6f2580409191a40c80dea8f92
crystall-punk-14/Content.Shared/Physics
History
nuke 322e38b173 Fix for climb jank (#1803)
Player body was going to sleep, so now we spam WakeBody() at it.
2020-08-19 17:21:15 -07:00
..
Pull
Fix pulled physics objects not being woken up when the puller moves (#1720)
2020-08-16 21:08:05 +02:00
BulletController.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
ClimbController.cs
Fix for climb jank (#1803)
2020-08-19 17:21:15 -07:00
CollisionGroup.cs
fixes ghosts not having a collidable component and adds a ghost collision flag (#1675)
2020-08-15 20:34:25 +02:00
ConveyedController.cs
Add the trash man (#1367)
2020-07-30 23:45:28 +02:00
GasVaporController.cs
Add a fire extinguisher (#1685)
2020-08-18 17:45:49 +02:00
MoverController.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
ShuttleController.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
SlipController.cs
Add slipping moving you forward a few tiles (#1520)
2020-07-28 15:53:51 +02:00
ThrownController.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
VaporController.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
Powered by Gitea Version: 1.25.5 Page: 44ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API