* Add Console, PDA news tab, and ringstone popup * Add English localization * Add mass-media console board to Advanced Entertainment resrarch * Fix misprint * Deleting unused libraries * Fix round restart problem * Fixing restart problem * Just another fix * Сode optimization * Code optimization
164 lines
5.0 KiB
C#
164 lines
5.0 KiB
C#
using Content.Server.MassMedia.Components;
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using Robust.Server.GameObjects;
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using Content.Shared.MassMedia.Components;
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using Content.Shared.MassMedia.Systems;
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using Content.Server.PDA.Ringer;
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using Content.Shared.GameTicking;
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using System.Linq;
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namespace Content.Server.MassMedia.Systems;
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public sealed class NewsSystem : EntitySystem
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{
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly RingerSystem _ringer = default!;
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public List<NewsArticle> Articles = new List<NewsArticle>();
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<NewsWriteComponent, NewsWriteShareMessage>(OnWriteUiMessage);
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SubscribeLocalEvent<NewsWriteComponent, NewsWriteDeleteMessage>(OnWriteUiMessage);
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SubscribeLocalEvent<NewsWriteComponent, NewsWriteArticlesRequestMessage>(OnWriteUiMessage);
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SubscribeLocalEvent<NewsReadComponent, NewsReadNextMessage>(OnReadUiMessage);
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SubscribeLocalEvent<NewsReadComponent, NewsReadPrevMessage>(OnReadUiMessage);
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SubscribeLocalEvent<NewsReadComponent, NewsReadArticleRequestMessage>(OnReadUiMessage);
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SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart);
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}
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private void OnRoundRestart(RoundRestartCleanupEvent ev)
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{
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if (Articles != null) Articles.Clear();
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}
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public void ToggleUi(EntityUid user, EntityUid deviceEnt, NewsReadComponent? component)
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{
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if (!Resolve(deviceEnt, ref component))
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return;
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if (!TryComp<ActorComponent>(user, out var actor))
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return;
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_ui.TryToggleUi(deviceEnt, NewsReadUiKey.Key, actor.PlayerSession);
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}
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public void ToggleUi(EntityUid user, EntityUid deviceEnt, NewsWriteComponent? component)
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{
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if (!Resolve(deviceEnt, ref component))
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return;
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if (!TryComp<ActorComponent>(user, out var actor))
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return;
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_ui.TryToggleUi(deviceEnt, NewsWriteUiKey.Key, actor.PlayerSession);
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}
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public void UpdateWriteUi(EntityUid uid, NewsWriteComponent component)
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{
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if (!_ui.TryGetUi(uid, NewsWriteUiKey.Key, out _))
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return;
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var state = new NewsWriteBoundUserInterfaceState(Articles.ToArray());
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_ui.TrySetUiState(uid, NewsWriteUiKey.Key, state);
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}
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public void UpdateReadUi(EntityUid uid, NewsReadComponent component)
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{
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if (!_ui.TryGetUi(uid, NewsReadUiKey.Key, out _))
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return;
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if (component.ArticleNum < 0) NewsReadLeafArticle(component, -1);
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if (Articles.Any())
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_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadBoundUserInterfaceState(Articles[component.ArticleNum], component.ArticleNum + 1, Articles.Count));
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else
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_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadEmptyBoundUserInterfaceState());
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}
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public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteShareMessage msg)
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{
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Articles.Add(msg.Article);
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UpdateReadDevices();
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UpdateWriteDevices();
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TryNotify();
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}
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public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteDeleteMessage msg)
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{
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if (msg.ArticleNum < Articles.Count)
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{
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Articles.RemoveAt(msg.ArticleNum);
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}
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UpdateReadDevices();
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UpdateWriteDevices();
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}
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public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteArticlesRequestMessage msg)
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{
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UpdateWriteUi(uid, component);
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}
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public void OnReadUiMessage(EntityUid uid, NewsReadComponent component, NewsReadNextMessage msg)
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{
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NewsReadLeafArticle(component, 1);
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UpdateReadUi(uid, component);
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}
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public void OnReadUiMessage(EntityUid uid, NewsReadComponent component, NewsReadPrevMessage msg)
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{
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NewsReadLeafArticle(component, -1);
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UpdateReadUi(uid, component);
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}
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public void OnReadUiMessage(EntityUid uid, NewsReadComponent component, NewsReadArticleRequestMessage msg)
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{
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UpdateReadUi(uid, component);
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}
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private void NewsReadLeafArticle(NewsReadComponent component, int leafDir)
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{
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component.ArticleNum += leafDir;
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if (component.ArticleNum >= Articles.Count) component.ArticleNum = 0;
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if (component.ArticleNum < 0) component.ArticleNum = Articles.Count - 1;
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}
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private void TryNotify()
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{
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var query = EntityQueryEnumerator<NewsReadComponent, RingerComponent>();
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while (query.MoveNext(out var comp, out var ringer))
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{
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_ringer.RingerPlayRingtone(comp.Owner, ringer);
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}
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}
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private void UpdateReadDevices()
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{
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var query = EntityQueryEnumerator<NewsReadComponent>();
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while (query.MoveNext(out var comp))
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{
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UpdateReadUi(comp.Owner, comp);
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}
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}
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private void UpdateWriteDevices()
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{
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var query = EntityQueryEnumerator<NewsWriteComponent>();
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while (query.MoveNext(out var comp))
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{
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UpdateWriteUi(comp.Owner, comp);
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}
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}
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}
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