Files
crystall-punk-14/Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
SlamBamActionman 07174d0aaf Better DNA forensics & ReagentData (#26699)
* Added the ability for blood to track DNA using ReagentData; Forensic Scanner now accounts for solution DNA, non-DNA holders have "Unknown DNA"

* Removes touch DNA for puddles, adds DNA to vomit

* DNA now leaves traces in containers and those marked without don't show DNA on scan (except for puddles), gibbed parts have DNA

* Fix stupid metamorphic glass bug grrr

* Removed SpillableComponent since DnaSubstanceTraceComponent is used instead

* Removes data field from maps, adds DNA tracking for some missed items

* Give default value, fix missing values.

* Fixes recipe bug

* Review changes

* Make the Data list into a nullable type

* Revert map changes

* Move gibbed unknown DNA to forensicssystem
2024-08-09 09:27:27 +10:00

67 lines
2.5 KiB
C#

using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Fluids.Components;
using Robust.Shared.Map;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using System.Linq;
namespace Content.Server.Chemistry.TileReactions;
/// <summary>
/// Turns all of the reagents on a puddle into water.
/// </summary>
[DataDefinition]
public sealed partial class CleanTileReaction : ITileReaction
{
/// <summary>
/// How much it costs to clean 1 unit of reagent.
/// </summary>
/// <remarks>
/// In terms of space cleaner can clean 1 average puddle per 5 units.
/// </remarks>
[DataField("cleanCost")]
public float CleanAmountMultiplier { get; private set; } = 0.25f;
/// <summary>
/// What reagent to replace the tile conents with.
/// </summary>
[DataField("reagent", customTypeSerializer: typeof(PrototypeIdSerializer<ReagentPrototype>))]
public string ReplacementReagent = "Water";
FixedPoint2 ITileReaction.TileReact(TileRef tile,
ReagentPrototype reagent,
FixedPoint2 reactVolume,
IEntityManager entityManager
, List<ReagentData>? data)
{
var entities = entityManager.System<EntityLookupSystem>().GetLocalEntitiesIntersecting(tile, 0f).ToArray();
var puddleQuery = entityManager.GetEntityQuery<PuddleComponent>();
var solutionContainerSystem = entityManager.System<SolutionContainerSystem>();
// Multiply as the amount we can actually purge is higher than the react amount.
var purgeAmount = reactVolume / CleanAmountMultiplier;
foreach (var entity in entities)
{
if (!puddleQuery.TryGetComponent(entity, out var puddle) ||
!solutionContainerSystem.TryGetSolution(entity, puddle.SolutionName, out var puddleSolution, out _))
{
continue;
}
var purgeable = solutionContainerSystem.SplitSolutionWithout(puddleSolution.Value, purgeAmount, ReplacementReagent, reagent.ID);
purgeAmount -= purgeable.Volume;
solutionContainerSystem.TryAddSolution(puddleSolution.Value, new Solution(ReplacementReagent, purgeable.Volume));
if (purgeable.Volume <= FixedPoint2.Zero)
break;
}
return (reactVolume / CleanAmountMultiplier - purgeAmount) * CleanAmountMultiplier;
}
}