# Conflicts: # Content.Client/Crayon/CrayonDecalVisualizer.cs # Content.Client/Tabletop/TabletopSystem.cs # Content.IntegrationTests/Tests/InventoryHelpersTest.cs # Content.Server/AI/EntitySystems/AiSystem.cs # Content.Server/AI/Utility/AiLogic/UtilityAI.cs # Content.Server/AME/AMENodeGroup.cs # Content.Server/Administration/AdminVerbSystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Chemistry/Components/InjectorComponent.cs # Content.Server/Chemistry/TileReactions/CleanTileReaction.cs # Content.Server/Chemistry/TileReactions/SpillTileReaction.cs # Content.Server/Crayon/CrayonComponent.cs # Content.Server/Doors/Components/ServerDoorComponent.cs # Content.Server/Explosion/EntitySystems/TriggerSystem.cs # Content.Server/Fluids/Components/MopComponent.cs # Content.Server/Fluids/Components/SpillExtensions.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.cs # Content.Server/Instruments/InstrumentSystem.cs # Content.Server/Nutrition/EntitySystems/DrinkSystem.cs # Content.Server/Nutrition/EntitySystems/FoodSystem.cs # Content.Server/PneumaticCannon/PneumaticCannonSystem.cs # Content.Server/Storage/Components/EntityStorageComponent.cs # Content.Server/Storage/Components/StorageFillComponent.cs # Content.Server/Stunnable/StunbatonSystem.cs # Content.Server/Throwing/ThrowHelper.cs # Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs # Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs # Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs # Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs # Content.Shared/Damage/Components/DamageableComponent.cs # Content.Shared/Damage/Systems/DamageableSystem.cs # Content.Shared/MobState/Components/MobStateComponent.cs # Content.Shared/Slippery/SharedSlipperySystem.cs
43 lines
1.8 KiB
C#
43 lines
1.8 KiB
C#
using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Fluids.Components;
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using Content.Server.Fluids.EntitySystems;
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using Content.Server.Nutrition.Components;
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using Content.Server.Popups;
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using Content.Shared.Audio;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Nutrition.EntitySystems;
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using Content.Shared.Popups;
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using Content.Shared.Throwing;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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namespace Content.Server.Nutrition.EntitySystems
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{
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[UsedImplicitly]
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public class CreamPieSystem : SharedCreamPieSystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!;
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[Dependency] private readonly SpillableSystem _spillableSystem = default!;
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protected override void SplattedCreamPie(EntityUid uid, CreamPieComponent creamPie)
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{
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SoundSystem.Play(Filter.Pvs(creamPie.Owner), creamPie.Sound.GetSound(), creamPie.Owner, AudioHelpers.WithVariation(0.125f));
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<FoodComponent?>(creamPie.Owner, out var foodComp) && _solutionsSystem.TryGetSolution(creamPie.Owner, foodComp.SolutionName, out var solution))
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{
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_spillableSystem.SpillAt(creamPie.Owner, solution, "PuddleSmear", false);
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}
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}
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protected override void CreamedEntity(EntityUid uid, CreamPiedComponent creamPied, ThrowHitByEvent args)
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{
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creamPied.Owner.PopupMessage(Loc.GetString("cream-pied-component-on-hit-by-message",("thrower", args.Thrown)));
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creamPied.Owner.PopupMessageOtherClients(Loc.GetString("cream-pied-component-on-hit-by-message-others", ("owner", creamPied.Owner),("thrower", args.Thrown)));
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}
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}
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}
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